Hi Robert, On Wed, Mar 4, 2009 at 9:43 AM, Robert Osfield <[email protected]>wrote:
> HI Serge, > > On Tue, Mar 3, 2009 at 3:36 PM, Serge Lages <[email protected]> wrote: > > Hi all, > > > > Have you seen this : > > > http://labs.trolltech.com/blogs/2008/06/27/accelerate-your-widgets-with-opengl/ > > > > Do you think it can be a viable solution to have a simple 2D UI with OSG > ? > > It should be doable. The thing you'd need to be careful about is > protecting the OSG's OpenGL state changes from the Qt OpenGL code and > visa-versa. With Qt being open source it should be possible to dig > into the internals and figure out what OpenGL state it does change. > > Now that the Qt 4.5 is out there is also the possibility of using the > Qt webkit integration for using it to embedded a browser into our 3D > worlds. > > It's exactly what I was thinking... :) QT 4.5 is currently building on my machine, I'll make some tests and let you know. Such an integration with QT can be a really valuable example to add to the OSG capabilities. -- Serge Lages http://www.tharsis-software.com
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