Hi Sajjad,

Personally I create the whole interface in Qt designer and leave the OSG 
widget/s integration in the initialization code.

About the header file, I 've separated the code from the original OSG file in 
my own files (.h and .cpp) As you can see in the Qt sample you have different 
options to render OSG in a Qt widget.

This works for me except for some warnings because of rendering out of QPainter 
events, but I will deal with this later :)

I hope this help you in some way,
Iván.

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