Antonin Linares wrote: > Hi osg users > > I use an intersectionVisitor to place tank model on my terrain > i made something like that: > > [...]osg::Quat rot(rotation, normal); > pat->setAtitude(corect*rot); //the tank was well oriented but > no more aligned with my terrain > } > } > > I looking for any idea to make my tank aligned with the terrain but > keeping it's previous orientation. >
Have you tried : pat->setAtitude(rot*corect); ? I'm wondering if the factor that should be applied last (i.e. rot) should be first in the multiply here. ------------------------ -- Steven Saunderson ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=8557#8557 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org