Hi Fred,

Just set the Camera's viewport so it only covers the part you want to render
to.

Robert.

On Wed, Mar 25, 2009 at 2:06 PM, Frederic Marmond <[email protected]>wrote:

> hello world,
>
> on a win32 project, I would like to display an osg Viewer in a part of
> the window.
> I set my osg::GraphicsContext::Traits with coords I want, set the
> inheritedWindowData with osgViewer::GraphicsWindowWin32::WindowData(
> hwnd )
>
> my model is well placed and displayed (in the area I wanted), but the
> entire window is filled with background color.
> Is there any way to avoid this? any suggestion ?
>
> thanks in advance
>
> Fred
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