On Wed, Mar 25, 2009 at 3:03 PM, Frederic Marmond <[email protected]>wrote:

> hum, it didn't work :(
>
> both
> //      gc->setClearColor( osg::Vec4f(1.2f, 0.2f, 0.6f, 1.0f) );
> //      gc->setClearMask( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
> and
>         gc->setClearColor( osg::Vec4f(1.2f, 0.2f, 0.6f, 1.0f) );
>         gc->setClearMask( 0 );
>
> do the same: instead of the shiny pink color, the window is filled with
> black
>
> any other suggestion ?
>

Well you disable the clear colour in the camera's ClearMask so perhaps this
is why it's just black.

Robert.
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