Wang Rui,
Were you planning to extend osgModelling to include generating surfaces from 
point clouds? 
The current DelaunayTriangulator is a bit limited. It generates surfaces with 
triangles that sometimes go through the surface, it seems to only be able to 
handle convex shapes and you can't specify boundaries.

Is anyone thinking of improving DelaunayTriangulator into a full surface 
meshing tool? Should I look at making the GTS lib into a plugin?

For closed surfaces this Poisson equation + octree approach works very well - 
http://www.cs.jhu.edu/~misha/Code/  
(click on the horse for link to code and samples - the code is BSD/MIT licenced)

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http://forum.openscenegraph.org/viewtopic.php?p=9229#9229





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