Hi, thank you for your help. Just another thing.
So if I have a osgFX that performs N passes, I can share the same stateset between all of them as I understand. And then at the uniforms update callback I can set it's value according to the pass being executed? And for each pass they will have a different value right? Thank you again. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9258#9258 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

