Hi Robert and Zhangyong,

I will try to translate to English. But I'm not familiar to Zhang yong's
work, too. :)

*********************
osgdemgui v0.3 is released today. It is just a GUI written with Qt at
present, but will also focus on TIN generation, tile skirt processing and so
on in a short future. It works with OSG 2.8 and VPB (SVN 20090225). (It's
NOT open source at this time I think...)

Functionalities includes: displaying DEM and DOM meta data, fixing overlap
areas, tile and image pyramids, visual generation and so on. Details on
http://www.vrchina.net/vr/viewthread.php?tid=9451

Download address:
http://m112.mail.qq.com/cgi-bin/loginpage
user:ieysx
password:123456
(But it's not a good way I think. The link is not for public uses)
*********************

That's all. Hope Zhang yong's project be more powerful and ... OPEN SOURCE!!
:D

BTW: Do you think we should have a better simplifier in future? The current
osgUtil::Simplifier seems to be a little slower while working in
vpb::createPolygonal(). And I 've found some faster algorithms like QSlim (
http://mgarland.org/software/qslim.html) which may be helpful for us.

Wang Rui

2009/4/12 Robert Osfield <[email protected]>

> Hi Zhangyong,
>
> Interesting development.  Would it be possible to explain in English about
> the project as I'm afraid I not speak Chinese.  Is it open sourced?  What
> GUI toolkit have you used?   Does it support osgdem + vpbmaster
> functionality?
>
> Robert.
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to