I created 2 cameras each one with their own viewport and GraphicContext. I have 
one scene. Inside the scene I have a group node that contains 2 children. Each 
child has a different node mask.
I was trying to make one camera showing one child and the other camera showing 
the other child inside the scene graph by modifying the CullMask of the 
camera(for the first camera I set the cullMask the same as the node mask of the 
first child and for the second camera I set the mask the same as the node mask 
of the second child).

Unfortunatelly, something is wrong because both cameras show me the first 

Could you please help me ? What am I doing wrong?

Thank you.

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