hello,

i worked with OSG 1.2 in the past. and the osgProducer had
function for obtaining the current position and rotation
(of the camera?). i used:

osgProducer::Viewer::getPosition()
osgProducer::Viewer::getOrientation()

and the relative mouse coordinates, obtained from:

osgGA::GUIEventHandler::handle(...)

with the help of:

osgGA::GUIEventAdapter
osgGA::GUIActionAdapter
.

now i updraded to osg 2.6 and i read trough the header files
of osgViewer::Viewer and View and osg::Camera. sadly i had
no idea where to start or how the procedure for obtaining
the position and orientation of the actual Camera, View is?

maybe some one can point me in the right direction ...

thx and bye
henry

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