You need to take into account the aspect ratio of the display format, I believe, if i understand what you are asking..
"It is only necessary to make war with five things: with the maladies of the body, with the ignorances of the mind, with the passions of the body, with the seditions of the city, with the discords of families." - Tacitus "The desire for safety stands against every great and noble enterprise." - Tacitus "Those who would give up essential liberty to purchase a little temporary safety deserve neither liberty nor safety." - Benjamin Franklin "Numquam ponenda est pluralitas sine necessitate." - William of Ockham On Sat, Apr 25, 2009 at 6:59 PM, Paul <gaffe...@gmail.com> wrote: > Im using the following code for orthographic projection: > > Code: > > // set the projection matrix > camera->setProjectionMatrix(osg::Matrix::ortho(-2.0, 2.0, -2.0, 2.0, 0.0, > 1.0)); > > // set the view matrix > camera->setReferenceFrame(osg::Transform::ABSOLUTE_RF); > camera->setViewMatrix(osg::Matrix::identity()); > > > > When I resize the window I would like the scene to stretch and not resize, So > if the window is twice as wide as it is high the i would like the scene to > stretch twice as wide too. Any ideas? > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=10868#10868 > > > > > > _______________________________________________ > osg-users mailing list > firstname.lastname@example.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list email@example.com http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org