Hi, To be honest, I switched from OSG to OGRE some time ago, but hopefully yo will forgive me and help me with my problem.
I need to establish a communication between an OGRE-visualisation and an OSG-framework, that produces .ive-files. Is it possible to convert these ive-files into ogre .meshes and .materials directly, or at least into a file Blender, Maya or 3DStudioMax could read? In your wiki I found a Blender exporter, transforming into OSG, but not the other way round. And the links to osgmaya (an importer for Maya) and a similar program for 3DS didnt work. As Blender is a freeware, it would be really great to be able to import and visualize .ive-scenes in it (I could then export it to .mesh for OGRE). Does anyone of you know a (working) importer for Blender? Thank you a lot! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=11036#11036 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org