Hi,

To be honest, I switched from OSG to OGRE some time ago, but hopefully yo will 
forgive me and help me with my problem.

I need to establish a communication between an OGRE-visualisation and an 
OSG-framework, that produces .ive-files. Is it possible to convert these 
ive-files into ogre .meshes and .materials directly, or at least into a file 
Blender, Maya or 3DStudioMax could read? 
In your wiki I found a Blender exporter, transforming into OSG, but not the 
other way round. And the links to osgmaya (an importer for Maya) and a similar 
program for 3DS didnt work. As Blender is a freeware, it would be really great 
to be able to import and visualize .ive-scenes in it (I could then export it to 
.mesh for OGRE).
Does anyone of you know a (working) importer for Blender?

Thank you a lot!

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http://forum.openscenegraph.org/viewtopic.php?p=11036#11036





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