On Mon, May 11, 2009 at 9:22 PM, Paul Martz <[email protected]> wrote: > This is interesting if, for no other reason, the fact that the work is > taking place just a few kilometers away from where I live and work. This is > the SketchUp office in Boulder, Colorado, if I understand correctly.
Ooo that's where I might of ended up working then ;-) A few years back I had a peculiar invite from google's HR for me to apply for a job, but without any actual job description.... never followed it up, too happy living somewhere as beautiful as the Trossachs, but hey Boulder ain't too far from the mountains so perhaps it wouldn't been too much of hardship :-) > Given the long history of failed 3D web standards, I don't envy anyone > working on this project. Nothing worse than working on something that has a > proven track record of non-acceptance in the developer community. I hope > they can overcome the shadow of the past. Looks like interesting stuff so > far. 3D web has always been hyped as the next best thing... never to take off. It's interesting that they have gone for a lower level API centric approach rather than a something based on a database format. But if it's so low level then why not just role your own plugin... If one did expose something as powerful as the OSG with JavaScript it would be an interesting comparison. Both API centric, but one with lots of art part support, threading, lots of high level effects etc, but relatively big and complex with it and the other well... none of those things. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

