Hi,
Im trying to get shadows and SPHERE_MAP effect working together without
success. Infact if i even just apply a texture to a osg node i just get pure
black.
What do I have to do to get textures working with osg nodes with shadows and
will this work with SPHERE_MAP effect?
heres the code im using to apply a texture to a osg node
...
Code:
// set up the texture of the base.
osg::StateSet* stateset = new osg::StateSet();
osg::Image* image = osgDB::readImageFile("Images/panelForeground.png");
if (image)
{
osg::Texture2D* texture = new osg::Texture2D;
texture->setImage(image);
stateset->setTextureAttributeAndModes(0,texture,osg::StateAttribute::ON);
}
node->setStateSet( stateset );
all i get is black and can not see the model.
heres what im using to add a SPHERE_MAP effect, again i just get black.
Code:
osg::StateSet* stateset = new osg::StateSet();
osg::Image* image = osgDB::readImageFile("Images/panelForeground.png");
if (image)
{
osg::Texture2D* texture = new osg::Texture2D;
texture->setImage(image);
stateset->setTextureAttributeAndModes(0,texture,osg::StateAttribute::ON);
}
borderNode->setStateSet( stateset );
Thank you!
Cheers,
Paul
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=12314#12314
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org