A quick look at some old OSG-Motif code doesn't reveal more than a call to
XInitThreads() ... there are no calls to setThreadingModel ... I have some
code if you want it.
-Charles

On Tue, May 19, 2009 at 7:52 AM, Butler, Lee Mr CIV USA USAMC <
[email protected]> wrote:

> Is there any GUI toolkit that works with OSG that doesn't require OSG to
> run single-threaded?  Qt, Wx and FLTK examples all do:
>
> setThreadingModel(osgViewer::Viewer::SingleThreaded);
>
> My datasets are relatively large and I'm only sustaining about 10 fps as
> it is.  Dropping to single threaded drops me down to about 5 to 6 fps.
>
> Lee
>
> On Mon, 2009-05-18 at 19:13 -0400, Anna Sokol wrote:
> > Hi,
> >
> > If you are looking for something more lightweight then Qt or
> > wxWidgets, might I suggest AntTweakBar, which is a very lightweight
> > OpenGL GUI that works on Windows, Linux and most recently Mac OS X.
> >
> > - Anna
> >
> > ____________________________________________________
> > "Once we accept our limits, we go beyond them. " -- Albert Einstein
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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-- 
AsymptopiaSoftware|softw...@thelimit
         http://www.asymptopia.org
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