Hi osg-users, I'm experiencing some problem with time management and osgViewer.
I'm under Windows Vista, OSG SVN. I'm using a composite viewer and my rendering code is : pCompoViewer->advance(MyTime); pCompoViewer->getFrameStamp()->setReferenceTime(MyTime); pCompoViewer->getFrameStamp()->setSimulationTime(MyTime); pCompoViewer->eventTraversal(); pCompoViewer->updateTraversal(); pCompoViewer->renderingTraversals(); instead of : pCompoViewer->frame() because I wand to trigger my rendering with a computed time 'MyTime" based on a FPS I need. But my problem is that when I use my manipulator and ea.getTime() I do not have the same time as "MyTime" when event received is for example osgGA::GUIEventAdapter::PUSH. ea.getTime() is equal to MyTime only when receiving osgGA::GUIEventAdapter::FRAME. I tracked down this behaviour, in function GraphicsWindowWin32::handleNativeWindowingEvent because event time is : double eventTime = getEventQueue()->getTime(); and getTime is returning : osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()); That's why It doesnt match my rendering time... Is there any way I can resolve this problem ? (Except making my own eventqueue class) -- Alexandre AMALRIC Ingénieur R&D =================================== PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille http://www.pixxim.fr
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