Thanks. Ill definitely check it out.
From: Ümit Uzun [mailto:[email protected]] Sent: Thursday, July 09, 2009 5:14 AM To: OpenSceneGraph Users Subject: Re: [osg-users] how to set per vertext attributes using osg Hi Bob; I had created sample Bump Mapping Effect with OSG and used TangentSpaceGenerator and Attributes and Uniforms as you need. Hope this helps. Download : http://www.fileden.com/files/2007/9/10/1423182/BumpMapping.rar Regards. 2009/7/9 Wang Rui <[email protected]> Hi, I remember there is some code using TangentSpaceGenerator and setVertexAttribArray(), but I can't find them in current OpenSceneGraph version: ... osg::ref_ptr<osgUtil::TangentSpaceGenerator> tsg = new osgUtil::TangentSpaceGenerator; tsg->generate(geo, 0); geo->setVertexAttribArray(6, tsg->getTangentArray()); geo->setVertexAttribBinding(6, osg::Geometry::BIND_PER_VERTEX); ... Wang Rui _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Ümit Uzun
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