Hi Pavel, The osg::Camera::setRenderOrder() method accepts an optional second argument that controls the order of the camera. Cameras with a lower order number will be rendered first.
Cheers, Farshid On Thu, Jul 16, 2009 at 9:37 AM, Pavel Domša <[email protected]> wrote: > Hello, > I have scene hierarchy which has two osg::Camera inside. Both cameras are > set to POST_RENDER. Is there any way of controlling which one gets rendered > first? I tried setting renderBin on them, but no help (cameras create new > render stage). Only solution seems to be controlling which one gets to > culling first, but that's not ideal for me. > Any help? > > Thanks > Pavel > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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