Hi,
My terrain DB contains lots of .ive files(binary files). I want to decode the file in program to know about its children's details. This I want to do before running my viewer. Is OSG provides interface for such activities? One more query is, I have .ive file content in a buffer so that instead of setting the filename to readNode(), is there any interface to set the buffer directly to construct node in OSG? ... Thank you! Cheers, Akilan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15125#15125 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org