Hi CG,

I've uploaded a video http://www.youtube.com/watch?v=X4xgFzaBBWs to show the 
problem I'm facing when rendering a geometry. Any advices?

Yes, that's most definitely z-fighting. Try moving the geometry higher above the terrain, or setting the near and far planes as close to each other as you can. (generally OSG's COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES will do this, but it might have trouble in some cases so you can disable automatic near/far calculation and just set them yourself).

Hope this helps,

J-S
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______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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