Ethem Akgun wrote: > What is the best way to build the terrain in this scenario?
In the situation where the viewer is guaranteed to stay within the hi-res terrain database extents, I render the lo-res database in an early renderbin, then forcibly wipe the z-buffer and then render the hi-res database. it's not elegant (or maybe it is) but it works, and is efficient. > Ethem -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

