Hi Kwang-Yoon, You can compile OSG easily using cmake and visual studio.Steps: 1) Install Cmake. 2) Unzip your OpenSceneGraph-2.8.1 and 3rdParty in same directory. 3) Run cmake select visual studio 9.0 option for compilation. then give osg extracted directory to Source and binaries path. 4) click configure, you will be able to see the options selected. if you want the osg examples tick the checkbox. click configure then click generate, this should create OpenSceneGraph.sln file in the Extracted osg directory. 5) open this with your visual studio 2008. and build it will create the lib and binary files. cheers.Kiruba.
--- On Wed, 8/12/09, Choi Kwang-Yoon <[email protected]> wrote: From: Choi Kwang-Yoon <[email protected]> Subject: [osg-users] [build] could you please tell me how to build osg as static library on win32 To: [email protected] Date: Wednesday, August 12, 2009, 9:24 AM my project environment >>> visual studio 2008 professional openscenegraph 2.8.1 I have difficulties in building osg as static library on win32. please tell me how to build osg as static library on win32. thanks in advance;; ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=16117#16117 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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