Hi Kwang-Yoon,         You can compile OSG easily using cmake and visual 
studio.Steps:   1) Install Cmake.   2) Unzip your OpenSceneGraph-2.8.1 and 
3rdParty in same directory.   3) Run cmake select visual studio 9.0 option for 
compilation. then give osg extracted directory to Source and binaries path.   
4) click configure, you will be able to see the options selected. if you want 
the osg examples tick the checkbox. click configure then click generate, this 
should create OpenSceneGraph.sln file in the Extracted osg directory.   5) open 
this with your visual studio 2008. and build it will create the lib and binary 
files.
cheers.Kiruba.

--- On Wed, 8/12/09, Choi Kwang-Yoon <[email protected]> wrote:

From: Choi Kwang-Yoon <[email protected]>
Subject: [osg-users] [build] could you please tell me how to build osg as 
static library on win32
To: [email protected]
Date: Wednesday, August 12, 2009, 9:24 AM

my project environment >>>

visual studio 2008 professional

openscenegraph 2.8.1

I have difficulties in building osg as static library on win32. 

please tell me how to build osg as static library on win32.

thanks in advance;;

------------------
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