Hello,

This is probably a C++ question, but maybe there is a way OSG makes it easier.

I have an on screen event log that I'd like to use to display the
various OSG notifications (i.e. osg::notify(osg::WARN) << "Danger Will
Robinson!").
Is there anyway to intercept these calls so I can write the string to
my on screen log instead of the string going to stdout?

Thanks!
-Chris
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