Hi all, For all of those interested in a 3DS *writer* plugin, I begin coding. However: - I only need a very basic one (faces, texture coords, simple materials), so if I'm alone this going to be an incomplete one - I don't have much time (of course... else it wouldn't be fun...) - I know very few about 3DS and "low-level" Geometries/Primitives/etc.
I'm looking at the OBJ writer, but I must admit I can't copy-paste-modify it efficiently. So, please raise your hand if: - You're interested - You got ideas (especially on how to write a quite clean 3DS writer that can be extender later) - You already have coded something, even partial - You have anything that could help Thanks! Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

