Philip Lowman wrote:
You're getting a warning because DoomLikeManipulator is missing
declspec declarations but publicly inheriting from a class that has
them. See the definition of OSGGA_EXPORT in include/osgGA/Export and
do something similar for your code, perhaps KILLINGSPREE_EXPORT. Oh
wait, that's Unreal Tournament. :)
Wouldn't this only be necessary if he were making a DLL? If he's just
making an executable, then his own custom manipulator shouldn't need
declespec.
In fact, I'll guess that he has used the osgGA's export declaration in
his own manipulator class, which would certainly be a bug in his code
and easy to fix. Without seeing the code, though, it's hard to tell.
The fact that he can successfully build osgviewer shows that he has his
VS project settings configured correctly, so the problem must be in his
code comewhere.
-Paul
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