Hi Kim Bale, your hints are valuable. As I've seen so far I need to know the height on a specific point on sea surface. I wrote a function in FFTOceanSurface passing the x,y of a point. That function finds the corresponding ocean tile and retrives the closest vertice using the getVertex of OceanTile function. That way I can program my objects on the sea surface to maintain that height from the sea zero level on every frame. I haven't done yet (actually it doesn't work so far) but I believe I am going to the right direction. I' ll make a post when I have good news. Thank you!
Cheers, Dimitrios ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17647#17647 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org