As I said before:
multisampling is not a feature of osgPPU it is rendering related. The patch I 
submited previously, has been included into osg. Hence multisampling should 
work now. The HDR example can be easy rewritten to support multisampling as 
described before in this thread.

cheers,
art


pankajnagarkoti80 wrote:
> I'm looking at similar requirements and was looking at osgPPU today to see if 
> multisampling was implemented.


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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=18030#18030





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