Bonjour Frédéric,
I’m having trouble with textures on slave cameras added to an osgViewer.
Textures won’t appear if I add the slaves after a first call to
osgViewer::frame().
This is an FAQ.
By default, osg::Texture* will unref the image data after it has been
applied, i.e. once it's been uploaded to the graphics hardware and is
not generally needed in main memory anymore. You can change this by
calling setUnRefImageDataAfterApply(false) on your textures, or by
running the osgUtil::Optimizer::TextureVisitor with changeAutoUnref=true
and valueAutoUnref=false on your models.
Hope this helps.
J-S
--
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Jean-Sebastien Guay [email protected]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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