Hi,

I take an osg example (I tried with the osgTeapot example project), then I add 
the command

Code:
viewer.run();
_CrtDumpMemoryLeaks();
return 0;

 at the end of the main function. (it dumps all the memory blocks in the debug 
heap when a memory leak has occurred)
I launch it in debug mode, then I stop the application (ESC key) and I have 
many memory leaks in my output debug window.


> Detected memory leaks!
> Dumping objects ->
> {21998} normal block at 0x01D633D0, 4 bytes long.
>  Data: <P>  > 50 3E D4 01 
> {21997} normal block at 0x01D48750, 20 bytes long.
>  Data: <hs  (   hs      > 68 73 D2 01 28 DE D2 01 68 73 D2 01 08 FA E3 05 
> {21996} normal block at 0x01D48568, 184 bytes long.
>  Data: < q]             > B8 71 5D 01 00 00 00 00 01 00 00 00 00 00 00 00 
> {21995} normal block at 0x01D34998, 4 bytes long.
>  Data: <h   > 68 03 D3 01
> ...... 


Where do they come from ? I tried other example and it is the same.
I use VisualC++ 2008, osg 2.8.2, on windows

Thank you!

Cheers,
Sebastien

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