Hi, first of all, thank you very much for your answer. But there is something that I do not understand, for example if I load a .3DS model in a osg Node, how I can transform it to a DOF Node to translate or rotate in real time? I thought that with a dynamic cast I could get it.
Thank you! Cheers, Felipe ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18791#18791 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

