Hi,

I have a question about osg::Textures. In my program I load an IVE file with 
embedded textures. Once it is loaded, I traverse the subgraph with a custom 
visitor which inspects each osg::StateSet. I find osg::Textures within these 
statesets, and I want to get the filenames for the images the textures are 
using.

I thought I had this working as a bunch of test models loaded and were analysed 
correctly. However, for some models, the textures are found, but if I call 
getImage(n) on the texture, NULL is returned. The texture looks fine in the 
viewer, so I know the image data has been loaded at some point.

Shouldn't an osg::Texture loaded from an image file always have a valid 
osg::Image you can access?

Why would this work for some models and not others? Is it a difference in the 
loaders for different image formats?

Cheers,
Julian

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http://forum.openscenegraph.org/viewtopic.php?p=18997#18997





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