Wyatt Earp wrote:
I understand the PRE_ and POST_ render but what does NESTED_RENDER mean? How does that work?
The answer is in the function CullVisitor::apply(Camera&) in osgUtil CullVisitor.cpp.
-Paul _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

