node->getOrCreateStateSet()->setMode( GL_CULL_FACE, osg::StateAttribute::OFF
);


Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791


On Fri, Nov 13, 2009 at 12:59 PM, Dominic Stalder <
[email protected]> wrote:

> Hi there
>
> is there a way to disable the backface culling of a node? If we enable some
> transparency in a box, we want to see the back face. Will there be a
> problem, if we use lighting, does the back face be visible with the material
> color?
>
> Thanks a lot and regards
> Dominic
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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