node->getOrCreateStateSet()->setMode( GL_CULL_FACE, osg::StateAttribute::OFF );
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Fri, Nov 13, 2009 at 12:59 PM, Dominic Stalder < [email protected]> wrote: > Hi there > > is there a way to disable the backface culling of a node? If we enable some > transparency in a box, we want to see the back face. Will there be a > problem, if we use lighting, does the back face be visible with the material > color? > > Thanks a lot and regards > Dominic > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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