Hi Martin, I'm currently doing a purge of pending submissions and your mods to osgParticle popped up.
Could you possible update to the latest OSG version in svn/trunk and apply your changes to it, and then submit the whole changed files. It would also be useful to put together an example model or perhaps modify or create a new example to test and demonstrate this useful new features - I'm sure others can help pitch in with this. When we put together an example of this in action we'll most likely need to add a tiled image to OpenSceneGraph-Data, so whatever image we adopt for this purpose will need to have an open license. Thanks, Robert. On Sun, Aug 2, 2009 at 12:54 PM, Martin Scheffler <[email protected]> wrote: > Thanks Rosme and Skylark, > > I've modified the Particle class to allow me to specify start and end tiles > for a particle. I am uploading a patch for the class with this post, maybe > you could include it (or the functionality it describes) in the distro? > > I can now shoot particles with different animations from the same particle > system. Neat! I've looked into the premultiplied alpha stuff, and it seems to > work OK. Thanks for the tip! > > Cheers, > Martin > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=15702#15702 > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

