Hi Paul, On Mon, Nov 23, 2009 at 8:35 PM, <[email protected]> wrote: > Any help would be appreciated. > > How do I get a valid graphics context in a Pre Draw Callback so I can call > glXQueryFrameCountNV()?
You will always have a valid graphics context during a initial, pre or post or final draw callback as they are only every called from a graphics thread with a context current. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

