I'm trying to determine the given distance per pixel (or group of
pixels)  on my scene.  
 
I'm using an Intersection to get the World XYZ coordinates at a given
Screen XY point, then getting a second set of World XYZ coordinates
after incrementing the Screen point.
 
Then Calculating the distance between the two World XYZ coordinates.
 
Is there a better way of doing this?
 
Thanks
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