Hi Shayne, this problem is solved with the OSG_GLU_TESS_CALLBACK_TRIPLEDOT building option.
-- Alberto "Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC" <[email protected]> writes: > All, > > I updated to OSG 2.8.2 on my development machine which is using Visual Studio > 2008 (32 bit) and Windows Vista. After running CMake to build the solution > and projects, I attempted > to do a release build of OSG. > > When I get to building osgUtil, I get the following compile error when > compiling Tessellator.cpp: > > error C2664: ‘gluTessCallback’ : cannot convert parameter 3 from > ‘GLU_TESS_CALLBACK’ to ‘void (__stdcall *)(void)’ > > This conversion requires a reinterpret_cast, a C-style cast or function-style > cast > > Does anyone have any input on this compile error and how I can remedy it? > > Thank you, > > -Shayne > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

