Just to throw out a wild idea, did anyone think of using HDF as the basis for a 
new binary OSG format?
HDF is probably over-kill but HDF is self-describing and includes things like 
compression of FP data etc.  The hierarchical part of HDF seems to me to well 
suited to storing scene-graph type data. 

I suppose the neat thing about HDF is that all you have to worry about is how 
to structure the data in the file, the actual low-level storing of the binary 
data is taken care of by the HDF API.

Andrew

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