Just to throw out a wild idea, did anyone think of using HDF as the basis for a new binary OSG format? HDF is probably over-kill but HDF is self-describing and includes things like compression of FP data etc. The hierarchical part of HDF seems to me to well suited to storing scene-graph type data.
I suppose the neat thing about HDF is that all you have to worry about is how to structure the data in the file, the actual low-level storing of the binary data is taken care of by the HDF API. Andrew ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=21268#21268 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

