Hi, I am having problems on Win32/MFC where the osgViewer embedded in a MFC window becomes unresponsive to mouse-down and paint events at seemingly random times.
A call stack seems to show an "infinite" loop of messages being passed around between CFrameWnd and the GraphicsWindowWin32 event handling. Seemingly related to Focus events. The only clue is a OSG warning Warning: GraphicsWindowWin32::grabFocus() - Failed grabbing the focus.. but the problem does not occur immediately after that message. I am using single threaded mode and OSG 2.8.2 Any ideas?? ANdrew ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22257#22257 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

