> Yes, but the current OSG uses CMake as a makefile-builder that creates the 
> VC++ 2008 solution files. What version of OSG are you compiling with?


Well, I thought I had to do it particularly for my own app, in my own VS 
project, that's why I said that.

But after checking that other thread, I realized that I had to set that flag 
(OSG_LIBRARY_STATIC) to true in CMake, and recompile the whole *library* again, 
not just my app. :-(

I'm working with both versions of OSG right now (2.9.6 and 2.8.2), one at a 
time, because I need the writer of the .3ds plug-in, which is being developed 
in the 2.9.6 version.

Well, I went into CMake, but that flag didn't exist so I created it and set its 
value to true. I hope that works..., because I am precisely now recompiling the 
whole 2.8.2 library (as Static I hope!). But it will take quite a while (I 
estimate about an hour for each of the main sets: debug and release). So I 
can't say it works for now, and perhaps for the next days, cause I'll have to 
move on to other more urgent things.

I already read the readme file and the CMake web page, here, but I found no 
info regarding or other build flags...

Right I now I've just open your page, and it sounds promising, so I will check 
it now better now, and I'll let you know if I don't manage to get it done.

Thanks again for your support! :)

------------------------
Agos

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http://forum.openscenegraph.org/viewtopic.php?p=22721#22721




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