> Yes, but the current OSG uses CMake as a makefile-builder that creates the > VC++ 2008 solution files. What version of OSG are you compiling with?
Well, I thought I had to do it particularly for my own app, in my own VS project, that's why I said that. But after checking that other thread, I realized that I had to set that flag (OSG_LIBRARY_STATIC) to true in CMake, and recompile the whole *library* again, not just my app. :-( I'm working with both versions of OSG right now (2.9.6 and 2.8.2), one at a time, because I need the writer of the .3ds plug-in, which is being developed in the 2.9.6 version. Well, I went into CMake, but that flag didn't exist so I created it and set its value to true. I hope that works..., because I am precisely now recompiling the whole 2.8.2 library (as Static I hope!). But it will take quite a while (I estimate about an hour for each of the main sets: debug and release). So I can't say it works for now, and perhaps for the next days, cause I'll have to move on to other more urgent things. I already read the readme file and the CMake web page, here, but I found no info regarding or other build flags... Right I now I've just open your page, and it sounds promising, so I will check it now better now, and I'll let you know if I don't manage to get it done. Thanks again for your support! :) ------------------------ Agos ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22721#22721
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