Hi, I'm new to osg and have great difficulties in using plugins. So far I'm only using the supplied ones, namely 3ds. I'm running on OSX and have downloaded osg 2.9.6. I've both googled and searched the forum finding some solutions but none of which seem to work. As I understand it, osg looks for plugins in folders:
*.app/Contents/PlugIns ~Library/Application Support/OpenSceneGraph/PlugIns /Library/Application Support/OpenSceneGraph/PlugIns Also looking into osgDB::FileUtils.cpp confirms this. The first approach is the preferable one, and so I bundle my plugins in the Xcode project (and they also show up in my .app folder under PlugIns. Still I get the "could not find plugin" warning. In order to check my sanity I put them in the user folder and still no luck. Also running osgconv -l osgdb_3ds gives me nothing. I'm running out of ideas. Defining some form of environment path is out of the question unless I can do it in the .plist. Any ideas appreciated! Cheers, Adrian ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=23839#23839 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

