Hi all,

I have managed to create an animation with an osg::AnimationPath and can see it 
when I add it using new osg::AnimationPathCallback(ap).

When I store the osg file using osgDB::writeNodeFile(*g, "out.osg"); it does 
not store the animation. Is it possible to store the animation, so that the osg 
file can be loaded and played back with the animation?

Martin

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