Thank you very much Farshid, I'll try it as soon as I can, but it looks
definitely cool ! :)

On Thu, Feb 11, 2010 at 8:30 AM, Torben Dannhauer <
[email protected]> wrote:

> Hi,
>
> That looks cool!
>
> Where do I call the DwmEnableBlurBehindWindow function? Is this in OSg or
> just a c++ Windows API call?
>
> How many bits are requiered to set for alphachannel?
>
> Thank you!
>
> Cheers,
> Torben
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=23981#23981
>
>
>
>
>
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>



-- 
Serge Lages
http://www.tharsis-software.com
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