Hi,

We have been trying to get a 64bit build of osg and the dae plugin to run.
We can build osg 64bit and osgviewer can view a dae file.  So we believe we 
have the 64 bit osg osgdb and dae build and working.

We have a plugin to our own framework that is linked with osg osgdb ... and in 
turn loads the osgdb_dae plugin.  But we don't even get to the code that loads 
osgdb_dae.
We use the following call we use to check if the osg dlls is installed 
correctly:
osgDB::Registry::instance()    

In win32 build this returns non null and we are good.  But with x64 it 
returns null indicating there is something wrong with the libs or install.
All the dependencies are found with depends and working with osgviewer so we 
are kind of stuck as to what may be the problem.

If anyone has run into this same kind of issue and has any tips for us it would 
be very much appreciated.  

Thank you!

Cheers,
Reed

------------------------
-Reed
http://www.linkedin.com/in/reedwhit

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http://forum.openscenegraph.org/viewtopic.php?p=25071#25071





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