Hi, We have been trying to get a 64bit build of osg and the dae plugin to run. We can build osg 64bit and osgviewer can view a dae file. So we believe we have the 64 bit osg osgdb and dae build and working.
We have a plugin to our own framework that is linked with osg osgdb ... and in turn loads the osgdb_dae plugin. But we don't even get to the code that loads osgdb_dae. We use the following call we use to check if the osg dlls is installed correctly: osgDB::Registry::instance() In win32 build this returns non null and we are good. But with x64 it returns null indicating there is something wrong with the libs or install. All the dependencies are found with depends and working with osgviewer so we are kind of stuck as to what may be the problem. If anyone has run into this same kind of issue and has any tips for us it would be very much appreciated. Thank you! Cheers, Reed ------------------------ -Reed http://www.linkedin.com/in/reedwhit ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=25071#25071 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

