Hi Robert, We've tried with only one texture and the fps drops to 15 approximately with a modern computer (GeForce card). Maybe the problems comes from having one texture shared on 4 contexts and only one card, on the final setup we'll have 2 graphic cards.
On Wed, Mar 10, 2010 at 5:17 PM, Robert Osfield <[email protected]>wrote: > Hi Serge, > > > On Wed, Mar 10, 2010 at 4:11 PM, Serge Lages <[email protected]>wrote: > >> About our file, with some codecs and adjustments on the bitrate, we're >> able to play it with VLC without problems, so I think the reading part can >> be handled by the ffmpeg plugin with only one file, but then we need to >> dispatch this image on 4 textures. We're currently trying to do some tests. >> > > Why do you need four textures? Modern graphics cards can handle pretty > large texture sizes. > > Robert. > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Serge Lages http://www.tharsis-software.com
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