Serge Lages wrote:
Hi Robert,
We've tried with only one texture and the fps drops to
15 approximately with a modern computer (GeForce card). Maybe the
problems comes from having one texture shared on 4 contexts and only
one card, on the final setup we'll have 2 graphic cards.
Four screens with one card? Does that mean you're using a Quadro NVS?
If so, those cards aren't really designed to push a lot of pixels, and
the 15fps rate wouldn't really surprise me.
I'm guessing that when you switch to 2 cards (assuming they're decent 3D
cards), you'll have better results, even with the multiple contexts and
one large texture.
--"J"
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