Serge Lages wrote:
Hi Robert,

We've tried with only one texture and the fps drops to 15 approximately with a modern computer (GeForce card). Maybe the problems comes from having one texture shared on 4 contexts and only one card, on the final setup we'll have 2 graphic cards.

Four screens with one card? Does that mean you're using a Quadro NVS? If so, those cards aren't really designed to push a lot of pixels, and the 15fps rate wouldn't really surprise me.

I'm guessing that when you switch to 2 cards (assuming they're decent 3D cards), you'll have better results, even with the multiple contexts and one large texture.

--"J"

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