Hi,

I have created a line in my scene based on the osggeometry example. I create 
the line and it displays fine, but I also need to change the end-points on the 
line dynamically as the simulation progresses. I started out by re-setting the 
vertex array data at each step in the render loop, but that did nothing. The 
line stayed exactly where it was when it was first initialized. I then tried 
creating a new vertex array and calling setVertexArray at each step, and this 
blew up spectacularly after a few steps. Is there any example of how I am 
supposed to get my line and its end points to move dynamically in the 
simulation? 

Thank you!

Cheers,
David

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http://forum.openscenegraph.org/viewtopic.php?p=25579#25579





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