yeah, looked through that one a while ago. I was hoping there will be an
"osgpolytopeintersection" demo out there with
some of these ideas.

thanks,
ted


On Mon, Mar 15, 2010 at 11:12 AM, Jason Daly <jd...@ist.ucf.edu> wrote:

> ted morris wrote:
>
>>
>> I have been looking for an example of using this utility
>> PolytopeIntersector to intersect say, a bounding box, of a more complex
>> object,
>> with another set of objects in the scene. Are there any example snippets
>> out there how to go about this?
>>
>> An example might be wanting to know if a moving car (surrounded by
>> bounding box) hit a cone or channelizer drum (e.g., "cylinder").
>>
>
> Closest thing would be the osgintersection example.  It doesn't use the
> PolytopeIntersector, but it might get you started.
>
>
> --"J"
>
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