Hi paul,

Your description sounds right.
And yes the name clash with the fbs plugin was just an assumption after doing a 
string search in the sources.

In terms of wrapping the plugins (eg: 3ds) in a namespace. I am not sure how 
this would be done without breaking code. I feel like I just know too little 
how the plugin code gets invoked but I assume that any namespaces have have to 
be considered there. After all it is an API change.

Maybe it's easier than I imagine. Any pointers appreciated.
Also feel free to push this to the next release if in a hurry.

Best,
stefan

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