Hi Robert,

In the DatabasePager the releaseGLObjects method isn't being called
expired PagedLOD's unless the OSG_RELEASE_DELAY environment variable
is used.  The _releaseDelay variable is set to DBL_MAX by default and
before any calls to releaseGLObjects are made in DatabasePager.cpp it
checks to see if _releaseDelay != DBL_MAX.

Is this the desired behavior?  It seems like this would leak OpenGL objects.

Thanks,

Jason
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