Hi Robert, In the DatabasePager the releaseGLObjects method isn't being called expired PagedLOD's unless the OSG_RELEASE_DELAY environment variable is used. The _releaseDelay variable is set to DBL_MAX by default and before any calls to releaseGLObjects are made in DatabasePager.cpp it checks to see if _releaseDelay != DBL_MAX.
Is this the desired behavior? It seems like this would leak OpenGL objects. Thanks, Jason _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

